iOS SocialPlatforms - IPv6 Support

Our App get rejected because of “We discovered one or more bugs in your app when reviewed on iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.”.

The step where the app stucks with an IPv6 only connection is when we call the Social Platforms API of Unity.

Social.localUser.Authenticate ((bool success) => {
// Do Login Stuff
});

Did anyone made the same experience and knows what we need to change to make this IPv6
compatible ? We are using Unity 5.6.3f1.

Hello :slight_smile:

@BitBurst-Gmbh
Did you find any solution ?
I got this exact same issue on all my project.
I’m using Unity 2017.2.0f3

Best regards,