Hi everybody!
I’d like to introduce you to our [pre-release] title, Table Tennis Touch, for iOS (Android to follow shortly).
Today we just launched our first Teaser for the game to Vimeo, you can watch it on our teaser site:
This will hopefully whet your appetite, then the full Trailer (with lots of gameplay) will appear this Friday (April 18th)
The game features a variety of events, from tournaments, leagues and knockouts, to one-on-one throwdown challenges and exciting mini games - including Little House where you have to serve the ball past a barrage of little men into the house, or Squares where you have to keep the ball in play on tiny little sections of table tennis tables! We have a full career mode, Game Center integration, fully 3D graphics with detailed physics and AI to boot. Plus our star of the show (and your resident Table Tennis coach), WiffWaff!
Some Background:
Although I’m using this new account to post about the game, I actually started the initial prototypes for the game (and lots of messing around with Unity!) almost 5 years ago (wow, time has flown by!), when the forums were a much smaller place. Unity has been an incredible platform to work in, and it’s astonishing to see how much it’s grown in that time. Within the last 2 years, development of the game (alongside my business partner James Gratton) got serious, and after many many man-hours of relentless dev work, we’re very proud to have our little product!
If you like the look of our stuff, you can stay tuned for the latest screengrabs, videos and of course the all important release date:
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Twitter: x.com
or follow me, Jordan Kirk, personally (I’ve been a bit backwards on social networking up until now, but I’m learning!): x.com
Finally, here’s a screenshot of a match in action.
And let me introduce you to WiffWaff:
Thanks,
Jordan