All of the shaders that I am trying to experiment with for PC with our IOS game are appearing PINK even after I have applied a texture to them.
Can someone tell me how do I remove the influence of the IOS shaders or is there some kind of setting that I have to change to be able to access the standard shaders. I would rather not strip all of the IOS shaders out at once as I would like to be able to replace them one at a time.
HELP!:shock: