Hi all, I have a minor issue currently with our unity build where our app when built to IOS seems to not have any text show at all. The WebGL + Android builds work fine, however which is one of the oddities that leaves me stumped. The real issue comes from the fact that previously, it was working fine and seemingly the issue appeared at random. I’ve even backtracked everything I did to the date it was working last and it seems to not have fixed it.
Heres an example of what our app is supposed to look like:
But instead on IOS it appears as this:
We are using unity 5.3.0f4, which according to the little I found online should have the previous fix to the disappearing text issue. I have tried setting every single text field to overflow in both directions, using Arial, using a custom font, setting the custom font to dynamic and include data, setting it to use OS specific rendering modes, changed the font character type to unicode, deleting and re-importing the font files, among many other fixes among the list I have found online.
The IOS version we have is IOS 9. Has anybody else had this issue or a similar one that might have an idea on what the cause is? I’ve officially run out of ideas.
Thanks for any help!