iOS <-> Unity Scene

Hi,

newbie question sorry…

To connect from iOS to an embedded Web view I can send a JS string addressing DOM objects. Also there’re a few callbacks on the iOS side to react on events… So far so good. But what it the way to do this with objects in the Unity scene rather than Web DOM objects? How to pass anything from iOS, such as an asset url to load, to Unity, and how to get something back asynchronously?

Thx,

Ekki

UnitySendMessage is the way to go to call from the native layer into Unity