Hey,
We’re seeing this crash below semi frequently in our game built with Unity 5.1.1p1, IL2CPP, and universal ARM v7/64-bit.
I think this is a bug that happens some times when using the WWW class. We’re using it quite frequently in our game.
Seems to happen at random locations when fetching JSON text data from the web.
Is anybody else seeing the same crash?
Incident Identifier: 35890B7C-AC42-4790-A43C-12A7E4A0DFBA
CrashReporter Key: 3c7a5d093e3074b1b594640ac5bb731d8df140ef
Hardware Model: iPad5,3
Version: 2.1.5 (2.1.5)
Code Type: ARM-64 (Native)
Parent Process: launchd [1]
Date/Time: 2015-07-07 10:59:51.307 +0200
Launch Time: 2015-07-07 10:58:33.722 +0200
OS Version: iOS 8.1 (12B410)
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x00000000000000c0
Triggered by Thread: 0
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 UnityGameApp 0x0000000100a8c834 UnityReportWWWReceivedData (iPhoneWWW.mm:208)
1 UnityGameApp 0x0000000100a8c828 UnityReportWWWReceivedData (iPhoneWWW.mm:207)
2 UnityGameApp 0x000000010005b650 -[UnityWWWConnectionDelegate connection:didReceiveData:] (WWWConnection.mm:155)
3 CFNetwork 0x0000000183a7dfc8 __65-[NSURLConnectionInternal _withConnectionAndDelegate:onlyActive:]_block_invoke + 76
4 CFNetwork 0x0000000183a7df58 -[NSURLConnectionInternal _withConnectionAndDelegate:onlyActive:] + 204
5 CFNetwork 0x0000000183a7e0d4 -[NSURLConnectionInternal _withActiveConnectionAndDelegate:] + 56
6 CFNetwork 0x0000000183a67cd4 _NSURLConnectionDidReceiveData(_CFURLConnection*, __CFData const*, long, void const*) + 76
7 CFNetwork 0x00000001839503b4 ___ZN27URLConnectionClient_Classic29_delegate_didReceiveDataArrayEv_block_invoke + 232
8 CFNetwork 0x0000000183a1b698 ___ZN27URLConnectionClient_Classic18_withDelegateAsyncEPKcU13block_pointerFvP16_CFURLConnectionPK33CFURLConnectionClientCurrent_VMaxE_block_invoke_2 + 100
9 CFNetwork 0x000000018393efa0 RunloopBlockContext::_invoke_block(void const*, void*) + 72
10 CoreFoundation 0x0000000183ebcbf8 CFArrayApplyFunction + 64
11 CFNetwork 0x000000018393ee4c RunloopBlockContext::perform() + 132
12 CFNetwork 0x000000018393ed00 MultiplexerSource::perform() + 308
13 CFNetwork 0x000000018393eb2c MultiplexerSource::_perform(void*) + 64
14 CoreFoundation 0x0000000183f920e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 20
15 CoreFoundation 0x0000000183f91388 __CFRunLoopDoSources0 + 260
16 CoreFoundation 0x0000000183f8f438 __CFRunLoopRun + 708
17 CoreFoundation 0x0000000183ebd1f0 CFRunLoopRunSpecific + 392
18 GraphicsServices 0x000000018d0275a0 GSEventRunModal + 164
19 UIKit 0x00000001887ee780 UIApplicationMain + 1484
20 UnityGameApp 0x000000010005a600 main (main.mm:40)
21 libdyld.dylib 0x0000000195136a04 start + 0