I`m currently working with Unity 5. I try to downlaod an image using www.texture but when i apply that texture to a cube it gives question mark. It works fine on windows and on android
public string url = “https://dev.metaio.com/fileadmin/user_upload/images/junaio/quickstarts/quickstart-qr-g2.png”;
private IEnumerator loadImage(GameObject page, string urdl)
{
WWW www = new WWW(urdl);
yield return www;
page.GetComponent<Renderer>().material.mainTexture = www.texture;
}
void OnGUI()
{
if (GUILayout.Button("Go!"))
{
StartCoroutine(loadImage(cube, url));
}
}