iOS14: what to expect?

Hi, Apple is scheduling the release of iOS14 for this fall, so we’re wondering what Unity is planning about it, and how this will impact our different projects:

  • Unity2019: should we expect an important update with the LTS version?

  • Unity2017: we still have projects running on this version, but LTS was suspended around April. Worst case for us would be a to have no other choice than to update to a more recent version of Unity to support any request of Apple, which we expect to be a lot of work (bugfixes, rebuild all packages, update all our plugins, etc). Could someone elaborate about the likehood of this scenario?

  • IDFA update: is there something planned in Unity regarding this evolution?

Any answer about any of this concerns, or a link to some official communication channel about this topic would be much appreciated.

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Agree to this, IDFA is a good point. Also if Game Center changes (like the access point) will be configurable in 2019 LTS

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There are a few threads like this but still no official reply to any of them.

Judging by history support for these will arrive a couple years late and will be incomplete for a couple more, and by the time Apple introduces some feature that replaces it, Unity’s implementation will be finally ready.