Hi, Apple is scheduling the release of iOS14 for this fall, so we’re wondering what Unity is planning about it, and how this will impact our different projects:
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Unity2019: should we expect an important update with the LTS version?
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Unity2017: we still have projects running on this version, but LTS was suspended around April. Worst case for us would be a to have no other choice than to update to a more recent version of Unity to support any request of Apple, which we expect to be a lot of work (bugfixes, rebuild all packages, update all our plugins, etc). Could someone elaborate about the likehood of this scenario?
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IDFA update: is there something planned in Unity regarding this evolution?
Any answer about any of this concerns, or a link to some official communication channel about this topic would be much appreciated.