Hi, I’ve already read through the troubleshooting page:
http://unity3d.com/support/documentation/Manual/TroubleShooting.html#iPhoneTroubleShooting
…but I’m still having issues. Up until I installed iOS5, my project was running and building fine. Now when I try to build it to my iPhone I get an error saying:
Xcode cannot run using the selected Device
No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run your application or choose an iOS simulator as the destination.
Now, I’ve double checked through iTunes and I definately have iOS5 installed on my device. But there a couple of things I’m unsure of:
- In Build settings within Unity, my SDK version is iOS4.3 while my Target iOS version is 3.1. There is no option currently to select iOS5 for my SDK version which, seems wrong to me?
- In Xcode, I have Unity-iPhone device selected, and iOS device selected (all other options are iPhone/iPad simulators, is that right?)
- I’ve also checked that I have a valid provision profile on my device.
Can anyone help?
Many Thanks