iOS6 issues

So, can we use Unity3.5 with the latest Xcode version for iPhone5 (iOS6)?
I am having trouble…

yes : last X code (4.5.1) + last Unity (3.5.6f4) >> 100% ok.

Yes, works perfectly. We just updated our game and it was approved after 10 days.
What kind of problems do you experience?

Make sure to select deployment target 4.3 or later (4.2 or below will cause errors). Build against the latest SDK (iOS6.x).

Also note that iOS 4.3 or later will drop support for iPod Touch 2 and iPhone 3G or older devices.

bye bye ARMV6 :cry:

Thanks all. Its fixed now.
I was still on 3.5.2…upgrading to the latest version fixed that problem.

Does it really? I built to 4.3 onto my 3G tester and it works perfectly fine (using ARMV7 and .NET2.0)