Hi!, I’m developing a game for IOS. My build works fine on the Ipad but when i try it on my ipod touch 4 and on an iphone 4 it crashes. On the consoles it shows this (I removed the dates and names):
PerfectShot[243] : → registered mono modules 0x1651394
backboardd[52] : CoreAnimation: updates deferred for too long
backboardd[52] : CoreAnimation: timed out fence 14baf
SpringBoard[67] : CoreAnimation: failed to receive fence reply: 10004003
backboardd[52] : BKSendGSEvent ERROR sending event type 23: (ipc/send) timed out (0x10000004)
Also, it’s not happening in the first scene. At first it crashed because of the time it took to load but i made a splashscreen scene and it opens but when it switches to the main scene, that’s where it crashes.
If anyone could help that would mean a lot!