Hi everybody,
I’m experiencing some difficulties exporting anything to my iPad. Even when I build an empty scene to the iPad, it crashes after displaying the unity splash screen.
What I’m doing:
- New Unity project
- New Scene
- Switch to iOS
- Set the com.companyname thing
- Add my scene to the build list
- Click on build and run
What happens:
- xcode launches, builds, sends to iPad
- iPad launches the app
- Unity splash screen shows up
- App crashes
There is no real information in the console, other than that the debugger could not connect and that the application had quit unexpected. There is no bug report in the view as well.
What could I do to fix this problem, are there settings that I’m missing?
Thanks