IPad game is 650mb

So I was getting my build ready to submit to the app store and I noticed the iPad folder is 650mb, is that to large? I know it will have to be a wifi download, but is that an uncommon size?

Depends on how much content you have.

–Eric

And what kind of content.

You can check out editor.log to see which assets are taking the disc space
http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html

Thanks guys