Hi there,
I saw a few topics about UI issues between iOS and Unity, but I haven’t find something that is close to my current problem.
I spent the week-end trying to understand why can I see my UI on one iPad and not the other. The first one is an iPad air 2 on iOS 9.3.1 and the other is an iPad air (1) on iOS 9.3.2, and I tried to build with Unity 5.3.4 and 5.3.5…
I don’t know if I can be more precise, this really is a simple UI, you can see it below (the circles at the top, and the icons bottom left and right). And this is the code I used :
SceneManager.LoadScene("interface", LoadSceneMode.Additive);
Thanks you very much in advance ![]()
So

That's why I put GameObject instead of UIImage ;)
– danivdwerf