Ipad: Use sensor movements to control character

Hi everybody,

I am trying to figure out how to implement camera movement controls in the environment I am creating by using an ipad. Basically, if I move the ipad up, left, right or down the view point will change accordingly.

I have read that using the 'First Person Tilt' prefab might be the way to go however I have not been able to find any substantial documentation on this.

Any suggestions on where to look would be greatly appreciated.

Thanks!

Alex

There's no way to do that that I know of. Certainly the accelerometer won't work since that only tells which way gravity is.

Unity now comes with a controller asset that allows you to control camera motion with the tilt of the iPad. It doesn’t control forward/backwards motion natively however. There may be a way to change that, but I’ve only started playing with this software as of yesterday, heh.