iPad

Hi,

Now apple is excepting iPad apps, if I submit my unity game again under iPad, after building it in the latest xcode for iPad, do you think they’ll accept it?

I’d doubt it. The Unity iPhone build is set to run at the native iPhone resolution (320x480)… that’s not an iPad app dude.

As far as I know you can install iPhone apps in an iPad and the resolution will be doubled during runtime.
But I don’t know if it works by assigning an iPhone App to be an iPad app from the store side…
-TT

you need to distribute it as iphone, not ipad.
unity iphone does not support ipad at the time

apple does not expect ipad application, targeting ipad is an option (universal binary build)

Hello all,

I keep seeing people say not to deploy to iPad, but I can not find a single way to only submit to iTunes Connect for just Iphone and iPod Touch.

I looked through the pList key they said to use, and it seems like you can use opengl or arm7, etc… to leave out 3G, but nothing seems to leave out iPad, and iTunes connect does not give you the option to choose anymore like it used to.

Also, I still dont understand why unity iPhone games would not just run in double resolution like apple says all iPhone games will. what has unity done to prevent that from working?

Thanks everyone, Ive been searching the net for hours, no luck on this issue.

Any help appreciated,

Unity built iPhone games will run in 2x resolution mode, but that doesn’t make them “iPad Apps”. So go ahead and create your iPhone app using Unity and submit it as an iPhone app… it will run on iPhones and iPads.

However, Unity is expected to release an update to Unity iPhone that will allow you to target the iPad specifically and at that point you will be able to submit “real” iPad apps to the App Store. They will run full screen and at full (1024x768) resolution and will be able to use the added graphic horsepower that the iPad offers.

Randy,

Thank you so much for that information!
I wasn’t sure, and it was driving me crazy.

Thanks again!

Trevor

Related to this Ipad discussion,

Do you guys know how big is the maximum texture size supported on Ipad ?

I wonder if it’s gonna support 2048x2048 (or even 4096x4096 :? ) ?