iPhone 13 Pro Max UI issue

Hello all,

i release my latest update for my game, its working fine on all device both android and iOS, but i have issue with iPhone 13 Pro Max, while the UI showing fine on the unity device simulator, my friend who have 13 Pro Max have issue with the game UI, and i also found another friend with 13 Pro Max have same issue.

after that i try test my game on iPhone device as i could and its working 100% fine on these device its only on the 13 pro max, now for the record i didn’t test it on 13/13 pro or 14 model all people i know have 12 and lower model.

is this a bug in the unity editor and i should change something in my UI setting.
as i know as it work on all other device it should be a bug in the editor

am using unity 2021.3.16f

here’s link to my game
https://apps.apple.com/us/app/cubes-world/id1610010179

after a lot of trying, here’s what got

the issue isn’t from UI position, i did true use many align left center still same issue.

the only fix was removing camera stacking and it work fine.

now i can’t remove camera stacking i need it to avoid object got on top of other.

i think its a bug in the camera stacking for iphone 13 pro max, because its working fine on all other device

i hope someone in the unity team reply to me

thanks

for anyone have same issue, i report the bug to unity team and they confirm it and working on fix it.

What you mean by camera stacking?
Also, can you provide the link to the bug?

Had the same issue, UI object was transparent only on Iphone 12-13 (and iPad also). Found out it was Z value in Rect Transform of my UI object or it’s parents (it should be 0).
So try to put 0