iPhone 4 game lags

Me and my team have recently started developing a simple game for iOS and Android. The first tests we ran had mixed results. The very same and first build for Android (HTC Desire) ran really smooth while the iOS (iPhone 4) build lagged.

The smoothness compared between the Android build and the iOS build is enormous: 1) The controls on the iOS feel jerky, 2) Feels like it has a delay when pressing a button, 3) Upon closing the game it closes really slowly.

Android: v2.3.7 / iOS: v5.0.1

The things we have in our test-scene are: We only have 1 Point Light, NO animations, barely any polygons… check this picture for details:

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Fixed it by removing every Point Light, instead I used Directional Lights. Point Lights increase Draw Calls a lot, keep your Draw Calls low and the game will run fine on the iPhone! :slight_smile:

Transparency all over the place? Could you please be more specific?