Hello there,
When I build my IOS app from Unity, the 117 Pixel Iphone/Ipod Touch 4 Icon is decreased in quality to 72 Pixels. Is there something I did not see in the option or is this a bug? It can be fixed afterwards in Xcode but is heavily annoying. Thanks for any help.
It is 114 you want, not 117. Are you sure it isn’t reducing to the 57 size (with would be solved by cause 1 below)? Or to 64 (solved by cause 2 below)?
Possible causes include:
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Check the Target Resolution in the player settings (you want Native).
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Check the Texture Importer of your 114 image. Make sure Texture Type is Advanced, Non Power of 2 is set to None, and Texture Format is Truecolor.
Thanks so much, you are right: “114” px not 117, but that was just a typo.
What actually really fixed the problem was hint No.2 The texture importer.
Thanks a lot!