Iphone 5 Compatibilty issue?

Hello All,

I am using Unity3d v 3.5.2 and facing a problem for iphone5. When i am building my ipa file for iphone5 then it run on iphone5 successfully but it doesn’t cover the whole screen.
For Example : i want to draw texture on screen using screen.width and screen.height.

it work fine for iphone 4s and below it but for iphone5 it doesn’t take the whole screen .

my texture size is 960640 but i know iphone 5 resolution is 1136640, Is this a problem in this ?

I think it doesn’t because as i know unity screen.width, screen.height adapt themselves as per device specifications.

Thanks

You have to include an 1136x640 launch screen with the build.

Ok Thanks RazorCut