I’ve set my aspect ratio on the Game panel to use Iphone 5 Tall (9:16). When i run my game on IPhone 5 using Unity Remote it looks very chunky. I printed out the Screen.width/height and it’s 288,512 respectively. Why is this the case ?
If i compile it to the device i get 1136, 640 -which is what i would expect.
Does anyone have an idea why this is the case and how i may get around it ?
Thanks