Iphone 5 Tall (9:16) has width 288, height 512 - in Unity Remote - Why?

I’ve set my aspect ratio on the Game panel to use Iphone 5 Tall (9:16). When i run my game on IPhone 5 using Unity Remote it looks very chunky. I printed out the Screen.width/height and it’s 288,512 respectively. Why is this the case ?

If i compile it to the device i get 1136, 640 -which is what i would expect.

Does anyone have an idea why this is the case and how i may get around it ?

Thanks

Unity Remote doesn’t have an iPhone 5 splash screen (because Unity Remote was released well before the 5), so the iPhone 5 displays the app in an iPhone 4 sized window, just as it does with any other legacy app.

unity should really update the remote to handle 5

This. It is completely absurd for them not to have updated this for iPhone 5.