Has anyone successfully submitted an app written with Unity under the new TOS in the SDK license?
3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).
I read the posts about the SDK license, but it went silent almost 2 months ago with no official statement from Unity or from Apple.
I'd like to purchase a Unity iPhone license, but there is not much point in paying for something I cannot use.