Hi,
I have just launched an app. But it is too large, 60MB, people cant download it over 3G only via wifi. I somehow need to get it from 60mb to under 20. I really dont know if there is something I can change in Xcode or if I have to do it within Unity.
Does anyone know of a link that has good tips and tricks to reducing the size of the app? I know very little about Xcode but I reduced the architecture from normal 6 and 7 to optimized 7 which I think means that old ipods cant run the app. but I am fine with that, I rather have it be able to be downloaded via 3G than have old ipods run it. This action did reduce the size some but I need more. Are there particular sound files I should not use or that do not compress when I build the Xcode project? are there textures that do not compress or anything that will reduce the size of the app.
If you know a link to such information, I thank you in advance.