iPhone Basic 1.7 vs iPhone Basic 2.6

Hi. I’m a long-time user of Unity Indie Unity iPhone Basic (now up to V1.7). On the Unity Store I see that I can upgrade my existing Unity and Unity iPhone licenses to 2.6 for $100.

Trust me, I’m not complaining about anything here. I’ll gladly pay that for just about any upgrade. The problem is, I can’t find anything about what is actually being upgraded. V1.7 is still prominently advertised on the Unity home screen like it’s the latest and greatest.

Like I said, $100 bucks for just about any feature upgrade (even if it’s just to keep up with current maintenance) is OK with me. But I don’t want to throw away the money if it’s for nothing more than a version number change to align with the current pricing structure.

So… Are there any functional enhancements between iPhone Basic 1.7 and iPhone Basic 2.6?

there is no iphone basic 2.6

2.6 is desktop only, its counterpart is iphone 1.x (so 1.7)

the next version after that is 3.0, on both

Thank you, Dreamora. So… again, is there anything at all that spending that $100 would buy me? I’m building strictly iPhone apps, nothing to run on any other player.

Thanks.

the upgrade to unity iphone 3 buys you the future basically, cause iphone 1.x won’t get any more updates.

when it comes to major things:

  • it gives you native code plugins on the iphone
  • you lose occlusion culling (in u3 done through umbra and pro only)

Native code plugins sounds like a good thing and staying eligible for future updates is always good. So, I finally have some reasons to get rid of this 100 bucks that’s been burning a hole in my pocket!

Thanks - much appreciated.