It takes roughly 5 minutes for me to build and run from Unity to iPhone. This is making development incredibly slow. Is there a way to speed the process up? Android is much faster.
For me, I built a switch I could use to use mouse commands so I can play the game via the desktop, in Unity. After feeling comfortable with my progress, I then submit a build. Yes, it does take a long time. How long are Android builds? Anyone know why it would take less?
The Unity Remote would be your friendly tool.
This this is useless for many things. In fact it’s the most useless reason why I would build. The reason you want to build frequently on iOS is to check performance, multiplayer, gamecenter, iap, and a multitude of other things that the unity remote is useless for.
(Unity remote is only good for testing buttons you can test on desktop fine).
I’ll be getting another mac as soon as I can since mine got fried over xmas from a relative’s antics, so if anyone can suggest how to encourage the build process being a lot faster, please do.
Anybody have some insight as to why Android (if it does) build faster? Is it just because they are less strict than Apple in what goes into a build?
It’s totally possible to completely build literally everything all within Xcode itself by creating a base Xcode project and running a bunch of scripts to build out Unity from the command line, copy some files around, blah blah blah, then build a .app file – all with a single mouse click or keyboard shortcut. Just gotta do the work to set this all up is all. I’ve done it so I know it can be totally done. Will still take some time to run depending on how good your machine is but one click verses a bunch sure is better … and less error prone to boot.
For me it seems the build process gets proportionally longer when you have lots of assets to compress. For instance if I rip all the audio out of a game when I’m doing tons of building to tune the performance, I notice it builds in about half the time. Then I can put the audio back in.
And yeah I agree with Hippo, the Unity Remote is utterly useless. And horribly inaccurate.
Android is fast in everything, Iphone runs AR to slow, and heavy. Im regret in purchased an macbook pro, just to do AR for iPhone.