Iphone gui text

Hi, In my iphone app im currently using guitext to display text but i have lots of text on it and therefore i have too many draw calls.

I'm looking for an efficient way to display text but not with guitext, so draw calls won't be an issue.


3DText should work with dynamic batching, as long as there are 75 characters or fewer for each object.

One is way to bring draw calls down with GUIText is to combine 2 or more items into one piece of text, separated with carriage returns or other formatting commands.

For example, this would show 2 items, but only create 1 draw call:

guiText.text = gameScore.ToString() + "
" + textVar;