iphone Language

How to get the iphone preferred language using Unity (not objective C code) ?

The only things i've seen is to modify the appcontroller.mm source code.

Modifying or expanding the Obj C code and handing the data into Unity through the NSUserDefaults <-> PlayerPrefs pipe is actually the only way to get this data.

If you own Unity iPhone Advanced, you can naturally also use a function you expose to the Unity scripting end to directly request these data.