iPhone Optimization Question

After reading a lot about how to make a game run faster on the iPhone I am stuck on one item I just cannot seam to get my head wrapped around, how to:

Manipulate many small objects from a central controller, rather than many small Update()'s

I can see the need to do this, but I haven’t a clue as to how to do it in Unity Java Script.

Any direction to documentation or a tutorial on the subject would be very helpful to me.

Thank you.

If those small objects are part of a collection, wouldn’t that make things easier?

Yes it would… that was what I needed to get my brain kick started again. Thank you. :smile: