At the bottom of the doc on Optimizing iPhone Performance, it mentions something called “iPhone Script Call optimization” in red and yellow text. Is this feature documented somewhere? How do I use it?
thx
At the bottom of the doc on Optimizing iPhone Performance, it mentions something called “iPhone Script Call optimization” in red and yellow text. Is this feature documented somewhere? How do I use it?
thx
That’s in the player settings, and is documented on the player settings page. (And, in some cases, can make a really major performance improvement. In fact I wonder if that would be appropriate to use in the regular version of Unity, and if so, could someone back port it please. )
–Eric
Thanks that seems to have made a difference