iPhone Script Call optimization

At the bottom of the doc on Optimizing iPhone Performance, it mentions something called “iPhone Script Call optimization” in red and yellow text. Is this feature documented somewhere? How do I use it?

thx

That’s in the player settings, and is documented on the player settings page. (And, in some cases, can make a really major performance improvement. In fact I wonder if that would be appropriate to use in the regular version of Unity, and if so, could someone back port it please. :slight_smile: )

–Eric

Thanks that seems to have made a difference