iPhone Stripping level

I have some questions about stripping levels for a 3D iPhone game.

  1. What is the difference between the different stripping levels?
  2. What are the advantages/disadvantages to each level?
  3. Which level is the best in terms of optimization?

Thanks.

1-2-3. the difference is what is available or not. the higher the level, the smaller it will become.
but thats it

the best is the one “furthest down the list” basically

The farther down on the list, the smaller the size. There are no disadvantages that I know of, other than a bug that means that certain OnGUI functions fail if stripping is enabled.

–Eric

There was an issue with Ani.mate, not animating some propertys when stripping was enabled.
But since Ani.mate anways doesn´t work in unity 3 thats no issue any more.