So the unity app compiles fine, boots up xcode and everything seems to go about right. I am using the penelope project. But, when it starts up xcode and the simulator, as it starts up the app, I see the Unity3d Splash Screen then it crashes.
Any advice to why it crashes?
The below is what's inside of the console.
[Session started at 2011-03-30 15:27:16 -0700.]
2011-03-30 15:27:23.604 Penelope[3224:207] -> registered mono modules
-> applicationDidFinishLaunching()
GL_OES_depth_texture GL_OES_depth24 GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_shader_texture_lod GL_EXT_texture_filter_anisotropic GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_IMG_read_format GL_IMG_texture_compression_pvrtc
Creating OpenGLES2.0 graphics device
Non platform assembly: data-0xcf95000 (this message is harmless)
Non platform assembly: data-0x884a200 (this message is harmless)
Platform assembly: /Users/???????/Library/Application Support/iPhone Simulator/4.3/Applications/7A7F8522-C18A-430A-9E81-49119CFA9924/Penelope.app/Data/Managed/UnityScript.Lang.dll (this message is harmless)
Platform assembly: /Users/???????/Library/Application Support/iPhone Simulator/4.3/Applications/7A7F8522-C18A-430A-9E81-49119CFA9924/Penelope.app/Data/Managed/Boo.Lang.dll (this message is harmless)
LLVM ERROR: Cannot yet select: 0x907f290: v2i64 = bit_convert 0x907fc20 [ID=62]
0x907fc20: v4i32 = llvm.x86.sse2.pslli.d 0x91075e0, 0x9107778, 0x91074d0 [ORD=56] [ID=59]
0x91075e0: i32 = Constant<677> [ORD=55] [ID=7]
0x9107778: v4i32 = bit_convert 0x9108998 [ORD=53] [ID=56]
0x9108998: v4f32 = X86ISD::MOVHLPS 0x9108f70, 0x9108c40 [ID=52]
0x9108f70: v4f32 = X86ISD::UNPCKHPS 0x907f208, 0x9108008 [ID=48]
0x907f208: v4f32 = bit_convert 0x91073c0 [ORD=41] [ID=44]
0x91073c0: v8i16 = X86ISD::PUNPCKLWD 0x9109090, 0x907fb10 [ID=40]
0x9109090: v8i16 = bit_convert 0x9080060 [ORD=33] [ID=36]
0x9080060: v16i8 = X86ISD::PUNPCKHBW 0x907fdb8, 0x9108778 [ID=34]
0x907fdb8: v16i8 = bit_convert 0x907ff50 [ID=28]
0x907ff50: v2i64,ch = load 0x65bc004, 0x9107558, 0x9108668<LD16[%32]> [ID=22]
0x65bc004: ch = EntryToken [ORD=26] [ID=0]
0x9107558: i32,ch = CopyFromReg 0x65bc004, 0x9108d50 [ORD=26] [ID=18]
0x65bc004: ch = EntryToken [ORD=26] [ID=0]
0x9108d50: i32 = Register %reg16396 [ORD=26] [ID=1]
0x9108668: i32 = undef [ORD=28] [ID=3]
0x9108778: v16i8 = bit_convert 0x9107118 [ID=27]
0x9107118: v4i32 = BUILD_VECTOR 0x907fd30, 0x907fd30, 0x907fd30, 0x907fd30 [ID=21]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fb10: v8i16 = bit_convert 0x9107118 [ID=26]
0x9107118: v4i32 = BUILD_VECTOR 0x907fd30, 0x907fd30, 0x907fd30, 0x907fd30 [ID=21]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x9108008: v4f32 = bit_convert 0x9107448 [ORD=42] [ID=43]
0x9107448: v8i16 = X86ISD::PUNPCKHWD 0x9109090, 0x907fb10 [ID=39]
0x9109090: v8i16 = bit_convert 0x9080060 [ORD=33] [ID=36]
0x9080060: v16i8 = X86ISD::PUNPCKHBW 0x907fdb8, 0x9108778 [ID=34]
0x907fdb8: v16i8 = bit_convert 0x907ff50 [ID=28]
0x907ff50: v2i64,ch = load 0x65bc004, 0x9107558, 0x9108668<LD16[%32]> [ID=22]
0x65bc004: ch = EntryToken [ORD=26] [ID=0]
0x9107558: i32,ch = CopyFromReg 0x65bc004, 0x9108d50 [ORD=26] [ID=18]
0x65bc004: ch = EntryToken [ORD=26] [ID=0]
0x9108d50: i32 = Register %reg16396 [ORD=26] [ID=1]
0x9108668: i32 = undef [ORD=28] [ID=3]
0x9108778: v16i8 = bit_convert 0x9107118 [ID=27]
0x9107118: v4i32 = BUILD_VECTOR 0x907fd30, 0x907fd30, 0x907fd30, 0x907fd30 [ID=21]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fb10: v8i16 = bit_convert 0x9107118 [ID=26]
0x9107118: v4i32 = BUILD_VECTOR 0x907fd30, 0x907fd30, 0x907fd30, 0x907fd30 [ID=21]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x9108c40: v4f32 = X86ISD::UNPCKHPS 0x9108558, 0x91084d0 [ID=46]
0x9108558: v4f32 = bit_convert 0x9107888 [ORD=39] [ID=42]
0x9107888: v8i16 = X86ISD::PUNPCKLWD 0x9108e60, 0x907fb10 [ID=38]
0x9108e60: v8i16 = bit_convert 0x907fa00 [ORD=36] [ID=35]
0x907fa00: v16i8 = X86ISD::PUNPCKLBW 0x907fdb8, 0x9108778 [ID=33]
0x907fdb8: v16i8 = bit_convert 0x907ff50 [ID=28]
0x907ff50: v2i64,ch = load 0x65bc004, 0x9107558, 0x9108668<LD16[%32]> [ID=22]
0x65bc004: ch = EntryToken [ORD=26] [ID=0]
0x9107558: i32,ch = CopyFromReg 0x65bc004, 0x9108d50 [ORD=26] [ID=18]
0x65bc004: ch = EntryToken [ORD=26] [ID=0]
0x9108d50: i32 = Register %reg16396 [ORD=26] [ID=1]
0x9108668: i32 = undef [ORD=28] [ID=3]
0x9108778: v16i8 = bit_convert 0x9107118 [ID=27]
0x9107118: v4i32 = BUILD_VECTOR 0x907fd30, 0x907fd30, 0x907fd30, 0x907fd30 [ID=21]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fb10: v8i16 = bit_convert 0x9107118 [ID=26]
0x9107118: v4i32 = BUILD_VECTOR 0x907fd30, 0x907fd30, 0x907fd30, 0x907fd30 [ID=21]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x91084d0: v4f32 = bit_convert 0x9107910 [ORD=40] [ID=41]
0x9107910: v8i16 = X86ISD::PUNPCKHWD 0x9108e60, 0x907fb10 [ID=37]
0x9108e60: v8i16 = bit_convert 0x907fa00 [ORD=36] [ID=35]
0x907fa00: v16i8 = X86ISD::PUNPCKLBW 0x907fdb8, 0x9108778 [ID=33]
0x907fdb8: v16i8 = bit_convert 0x907ff50 [ID=28]
0x907ff50: v2i64,ch = load 0x65bc004, 0x9107558, 0x9108668<LD16[%32]> [ID=22]
0x65bc004: ch = EntryToken [ORD=26] [ID=0]
0x9107558: i32,ch = CopyFromReg 0x65bc004, 0x9108d50 [ORD=26] [ID=18]
0x65bc004: ch = EntryToken [ORD=26] [ID=0]
0x9108d50: i32 = Register %reg16396 [ORD=26] [ID=1]
0x9108668: i32 = undef [ORD=28] [ID=3]
0x9108778: v16i8 = bit_convert 0x9107118 [ID=27]
0x9107118: v4i32 = BUILD_VECTOR 0x907fd30, 0x907fd30, 0x907fd30, 0x907fd30 [ID=21]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fb10: v8i16 = bit_convert 0x9107118 [ID=26]
0x9107118: v4i32 = BUILD_VECTOR 0x907fd30, 0x907fd30, 0x907fd30, 0x907fd30 [ID=21]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x907fd30: i32 = TargetConstant<0> [ID=17]
0x91074d0: i32 = Constant<24> [ORD=56] [ID=8]