iPhoneBoundleIdentifier is not on Player Setting for Unity 3.1


I am using Unity 3.1 and Xcode 4.2. When I tried to build and run, it says iPhoneBundleIdentifier has not been set up. I tried to setup at Player setting screen, it does not have a iPhoneBundleIdentifier replaced by "Company Name" and "Produce Name".

My question is "How can I set iPhoneBundleIdentifier for Unity 3.1?"


It is under "Other Settings" under the "Settings for iOS".