Hi,
Is there a way to detect if the iPhoneUtils.PlayMovie has finished playing a video?
Thanks!
Hi,
Is there a way to detect if the iPhoneUtils.PlayMovie has finished playing a video?
Thanks!
Yes, code will execute ![]()
All of unity yields until the movie is complete.
After the frame completes, Unity will block. You can add a
yield return new WaitForEndOfFrame();
If you’d like.