iPi Mocap Studio (or similiar) to Blender to Unity. Possible?

Hi, i am creating a game. This what i want to do:

  1. Construct a model in blender or using a pre existent one

  2. Record more than one diferent real movements with iPi ou Brekel

  3. Export all the captured movements to blender and associate them to my character.

  4. Export the characters with the animations from Blender to Unity

  5. Create the game and with code make the characters make diferent animations

Is this all possible? Blender is the only software i didnt used yet. And my major concern is point 3). Can i put all the animations captured with iPi in one character? Because i tried iPi with only one animation.

Or you recomend other software…?

Thank you guys :slight_smile:

Try Cinema Mo-Cap. It works directly in Unity and costs 1/10th the price of iPi. However, it doesn’t yet support dual Kinects, so you can’t do full turns. They’re working on dual Kinect support right now.

Thank you for the shout out Tony!

Yes…hopefully Cinema Mo Cap can help you out Luis!

http://forum.unity3d.com/threads/217012-Cinema-Mo-Cap-Released

Cheers,

Dan