IPv6 support for .NET 4.6

My app was recently rejected by the App review team due to IPv6 not being supported. After debugging our app it turns out that we had switched to the experimental .NET 4.6 version and it doesn’t seem to support it.
The error message is “Protocol option not supported”.

Switching back to the stable 3.5 fixed the issue.

I figured I would post this more as an FYI than anything.

Thanks.

Thanks for the information. Which version of Unity were you using? We do know about this issue, and I believe that it may have been corrected.

2017.1.0.f3

Thanks! The known issue was definitely in that version. We will investigate.

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