Working on a action mech combat game on Android for fun with my friends in college.
Was trying to avoid using joystick movement on mobile, so instead have your mech automatically engage within range and you swipe to the side to avoid getting hit and activating abilities.
Currently working on air combat… still needs polish
Currently we’re working on polishing our newer bosses (this one is a large tank that bombards you with projectiles while you close in on it and then take out multiple turrets) and working on interface stuff. Slowly coming along.
Test it out and let us know what we can do to improve the game. We’re still working on polishing the game and adding new features such as collectible allies, better story interaction, bug fixes, and polish.