IronSource 7.3.1 Undefined symbols: compile errors

I have had a heck of a time getting IronSource Upgraded to 7.3.1 in Unity.
Now that everything is upgraded in Unity & the Iron Source libraries linked correctly in XCode, I get Undefined Symbol errors & I have no idea how to resolve them. I can’t find anything on the errors I’m getting:

Do I need to configure these somewhere? Please Help!

ld: Undefined symbols:

OBJC_CLASS$_ISAdUnit, referenced from:

in iOSBridge.o

OBJC_CLASS$_ISBannerSize, referenced from:

in iOSBridge.o

OBJC_CLASS$_ISConfigurations, referenced from:

in iOSBridge.o

OBJC_CLASS$_ISIntegrationHelper, referenced from:

in iOSBridge.o

OBJC_CLASS$_ISSegment, referenced from:

in iOSBridge.o

OBJC_CLASS$_ISSupersonicAdsConfiguration, referenced from:

in IronSourceUnityConfig.o

OBJC_CLASS$_ISWaterfallConfiguration, referenced from:

in iOSBridge.o

OBJC_CLASS$_IronSource, referenced from:

in iOSBridge.o

clang: error: linker command failed with exit code 1 (use -v to see invocation)

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I realize this is not a bug, but a configuration issue on my end.

I’m new to Unity & Ad Networks.

If someone can point me to a tutorial or some Docs on how to integrate the Mediation packages on iOS I would really appreciate it!

I’m to the point where I know I need to configure some settings & initialize the service, but I’m not sure where or how to do that! Good times lol!