I have had a heck of a time getting IronSource Upgraded to 7.3.1 in Unity.
Now that everything is upgraded in Unity & the Iron Source libraries linked correctly in XCode, I get Undefined Symbol errors & I have no idea how to resolve them. I can’t find anything on the errors I’m getting:
Do I need to configure these somewhere? Please Help!
ld: Undefined symbols:
OBJC_CLASS$_ISAdUnit, referenced from:
in iOSBridge.o
OBJC_CLASS$_ISBannerSize, referenced from:
in iOSBridge.o
OBJC_CLASS$_ISConfigurations, referenced from:
in iOSBridge.o
OBJC_CLASS$_ISIntegrationHelper, referenced from:
in iOSBridge.o
OBJC_CLASS$_ISSegment, referenced from:
in iOSBridge.o
OBJC_CLASS$_ISSupersonicAdsConfiguration, referenced from:
in IronSourceUnityConfig.o
OBJC_CLASS$_ISWaterfallConfiguration, referenced from:
in iOSBridge.o
OBJC_CLASS$_IronSource, referenced from:
in iOSBridge.o
clang: error: linker command failed with exit code 1 (use -v to see invocation)