Hi…
I’ve got my main title logo done in photoshop and it’s quite high resolution and I noticed in Unity when I applied the PNG file to my quad that I had to manipulate the quad’s scale to match my image aspect ratio, so I thought the quad looked square to me, 4:3 aspect, so I re-designed my PNG logo to 1000x1000 pixels and then re-imported then scaled up my quad by a factor of ten and my logo is off again, stretched slightly top & bottom… so I don’t want to scale my quad again or do i have to? please advise… I’m just trying to match my logo/image to be pixel perfect and in it’s correct aspect ration, perhaps applying to this quad could be the problem, anyhew, thanks