Hello,
I want to know if a given position (eg, (34,3,0) there is an object. SweepTest and raycast I tried, but check from an initial position and I want to know if that point is free.
Thanks
You can try a Physics.OverlapSphere
It works like a raycast, but instead of a ray, you give it a position and a radius, and it will return whatever it finds within that sphere, provided the objects have colliders on them.
Cheers