I’m using arfoundation and I was trying to place an object. It had a lot of jittering and it seems to be a common error, after testing several apps I have seen that the ones that were created using arfoundation have less jittering and less drifting but I’m not sure about that. Can someone confirm or deny that?
no, arfoundation doesnt implement any AR itself, its a wrapper to make it easy to use and crosscompile to different targets (android / ios…) when you use arfoundation in android what you are really using is arcore
as stated here About AR Foundation | AR Foundation | 4.2.8
“This package presents an interface for Unity developers to use, but doesn’t implement any AR features itself”