For VisionOS, the “Project Validation” window under XR Management Plug-Ins shows these warnings for our project:
- “An ARInputManagerComponent is required to be active in the scene”
- “An ARSessionComponent is required to be active in the scene”
- “Each camera must generate a depth texture”
Are these truly required for an app that is only VR Fully Immersive? Or are these only required if we plan to be windowed or mixed?