app.
I am having trouble understanding exactly how to do that.
Online I saw these:
https://docs.unity.com/authentication/en/manual/platform-signin-openid-connect
Also seems that exist a Unity Authentication SDK:
Install the SDK (unity.com)
But If I search in the unity package manager “Authentication” I do not find ANYTHING
Can anyone let me understand? is a bug, right?
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Make sure you have the Package filter set to Unity Registry.
If you don’t see the Authentication Package then you can still get the package via name:
com.unity.services.authentication
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I still not finding it inside Unity Registry but adding by name work correctly!
Thanks a lot!!!
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I believe this can depend on what version of the editor you are using!?
I am working with unity 2019.4.32!
About that, the fields:
Authority =
ClientId =
Scope =
there is no way to set them by code instead of unity platform?
After reviewing the Unity Gaming Services Authentication documentation, it appears that the Authority, ClientId, and Scope values are configured in the Unity Editor under the “Unity Services” section in the Project Settings.
It seems that these values cannot be set via code, but only through the Unity Editor. The documentation states that the values are set in the “unity_project_id.json” file, which is created by the Unity Editor.
Therefore, to configure the Authority, ClientId, and Scope values, you would need to go to the Unity Editor and navigate to the “Unity Services” section in the Project Settings. From there, you can set these values for your Unity project