Hello,
After uploading a file through the dashboard and creating a public bucket and everything I keep getting either errors 401, 404 or 501 when I try to do basic operations like GetBucketAsync or GetContentAsync but calling CcdManagement.Instance.GetOrgAsync(); is working and receiving correct results (and of course I’m doing everything after UnityServices.InitializeAsync and AuthenticationService.Instance.SignInAnonymouslyAsync();).
If I try to download the file via the browser with a direct link or with WWWRequest in Unity everything is working fine but it’s not really using the API either.
I’ve also tried to add the Cloud Services Apis package (com.unity.services.apis) but it changed nothing.
Also, I upgraded CCD management package from 2.2.2 (which is the default version) to the latest 3.0.1 (which should be the default as like the other versions they all start their support from Unity version 2019.4) but it didn’t change anything as well.
I tried to see if there is something wrong with the services but calling:
var g = UnityServices.Instance.GetService<ICcdManagementServiceSdkConfiguration>();
var b = UnityServices.Instance.GetService<ICCDContentApi>();```
returning null for all of them. For sanity check, I did the same with ```IAuthenticationService``` and it wasn't null.
The example that comes with CCD Managment package also doesn't work and throws exception at:
```var orgUsage = await CcdManagement.Instance.GetOrgUsageAsync();``` but not at the line before ```await CcdManagement.Instance.GetOrgAsync();```.
So... Am I doing something wrong or CCD's API currently not working without pairing it with Addressables, which at the moment I don't do, I want for now, just to use it as a versioning mechanism for configs (all are JSON files). And we use Addressables in the project, just currently not for that so the project isn't missing the Addressables package or something like that.