Is combining 2 Two Bone IK Constraints possible?

Basically i need an IK constraint like chain IK constraint but with hints. As i see, there is no such constraint in animation rigging package so i assume the only way to get such a constraint is to combine 2 Two Bone IK Constraints? I’ve tried that but it led to some strange buggy behavior. The limb(which consists of 4 segments) was reacting to hints but just kept rotating constantly. Is it because i’ve made some mistake or it’s just not possible to combine two constraints together like that?

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I have a similar problem: One Two Bone IK per arm and five per hand. The fingers begin to rotate along the axis along the finger. Hits used from the base of the middle bones towards the fold. Version 1.2.0