Basically i need an IK constraint like chain IK constraint but with hints. As i see, there is no such constraint in animation rigging package so i assume the only way to get such a constraint is to combine 2 Two Bone IK Constraints? I’ve tried that but it led to some strange buggy behavior. The limb(which consists of 4 segments) was reacting to hints but just kept rotating constantly. Is it because i’ve made some mistake or it’s just not possible to combine two constraints together like that?