is EzGui really worth it

debating whether I want to switch over to EzGui or not. Is there any benefit to using it? Is it more efficient that using the standard gui system unity has. Any word of advice would be great.

Its completely different.

True 3D, easy setup of states, single drawcall, …
Also it works with distinct scripts without the overhead that OnGUI brings (ongui is likely the single most performance eating thing in unity and can kill performance if you do not properly enable and disable your UI management gameobjects)

Out of my view definitely worth it if you are targeting to do a game and need more or less powerfull, flexible UI capabilities to show of stuff or let the user interact.

wow, good to know about OnGui, thanks

Yeah, it’s definitely worth it. It’s a great product. I also use Sprite Manager 2 and the two of them go really well together.

It’s nice, but it’s hardly “EZ”. It will take some time to get used to the way it does things, but it is a very nice alternative to Unitys standard GUI.

i’m terrible with coding. I might get this soon, and as far as i’m concerned it’s a lot easier than having to create your own codes n whatever. This thing can do a lot with little effort if you practice a bit, explore it a little and watch some of the video’s.

It’s very powerful, and the performance is much better than native Unity OnGUI, but “ez” is definitely a misnomer. Compared to rolling all the functionality yourself, it is fairly easy to use, but EZGui is in desperate need of an easy-to-use GUI of its own.

It’s usable once you learn it, it’s just that the learning curve is steeper than you’d think.

I’ve messed around with EZGui, It is in no way EZ imo, It seems to be much harder to set up and if your using multiple images it seems to make it that much harder.