I need to find if one object is existing (goal is to make sure it is destroyed). I wanted to use GameObject.FindGameObjectWithTag. I was looking for some doc, but did not find it… It is not even in the Unity documentation (but available in script). My script is in C#.
I did find however GameObject.FindWithTag which do the exact same thing. This one is documented.
So… what’s the big deal. Is GameObject.FindGameObjectWithTag deprecate or something like that?
I’m using Unity 4.2.