i’m developing for android and i wonder if i need to write a script that detects what is being seen by the camera and disable the rendering for everything else ? because i’m ot seeing that happen in the scene view …
Frustum culling is automatic, you don’t need to do anything. Writing a script will only slow things down. The scene view is a separate camera that shows the entire scene, not what’s seen by any given camera in the scene. (Which is good, because it would be impossible to work on scenes if you couldn’t actually see everything that’s in them.)
–Eric
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If you are curious, there is a way to see what the main camera is seeing,
simply turn on the occlusion culling window, in visualization mode it should show you what exactly is being culled from the main cameras frustum. And if you baked the occlusion culling data, you will also see that it hides stuff hidden behind other objects.
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oki thank you guys !