Hi,
the title says what I am asking. I made an object and make joint animation in MAYA. For this object with about 900 faces I made about 875 Joints. Imported in UNITY looks good and it works.
A few questions:
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How much joints should I maximal take in a UNITY project?
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How much objects with joint animation can play at the same time? Can somebody give me a tip how much I should use maximal?
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Is Joint animation a good think for UNITY or should i go learn another way to work with UNITY and animations?
I tested this with UNITY 3.5.7 free Version.