Is importing from Maya via fbx using model@anim broken?

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I have tried this many, many times following these instructions:

But every time I get multiple models each with one animation each (except for the base model which has no animations). I’m using Maya 2011 and I’ve tried fbx version 2009, 2010, and 2013. I even tried following these great instructions from CMU:

http://wiki.etc.cmu.edu/unity3d/index.php/Importing_and_Exporting_Models_(Maya)

Still the same result. The animations are being baked out properly. The hierarchies all look the same.

Any others seeing this problem?

It’s not broken. But I didn’t get your exact problem. Can you put a screenshot to explain the problem ?