Is iOS 11 actually required now?

I am building my apps for iOS 9.0 or greater, but starting around August 11, 2021 the binaries I submit started failing to download on older devices, anything running less than iOS 11.0

Googling the developer forums I don’t see any specific requirement, and the XCode 12.4 I’m using still allows iOS 9.0… does anyone know if there’s a new device OS minimum in effect now?

Since Unity 2020.3, minimum iOS version is 11.0. You can check it in the minimum requirements: Unity 2020.3.0

Thanks… I’m actually using 2018 LTS for this… it turns out it has got to be a new requirement of Apple that coincided with their recent beta announcement on August 11, 2021.

I say this because I dug up an old XCode project I built from Unity2018 on July 26, advanced its build number, and the same precise build apparently now requires 11.0, even though 100% of the locations in the XCode project say 9.0 deployment target.

Alas. I have to stop using my low-end Apple devices as a proxy for the performance of all the many crummy Androids that I don’t want to buy.

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Where did you find that? I can’t find any info on that.

It looks like this was an Apple bug (at the service side of things) and that it has subsequently been fixed.

https://developer.apple.com/forums/thread/687778

I confirm I can again get iOS 9.0 apps through to my older devices.

thanks